![]() ![]() They also take a bit of time to send one tile into the mist and you will be working against a harvester clock. On this map they are usually too far to hit all the tiles you will need to hit. You can force them to build carriers this way so that you get them as rewards for conquers. If you keep a carrier 'in reserve' the CPUs will try to build some to match you. ![]() You will end up needing to build carriers at some point, so plan for that. Since every match is different there is no step by step strategy to win, but here are some tips: So I used what should have been his land as my little harvester area, and my land as troop development. When one of these bad AI CPU's is your neighbor, you end up getting all of his land to yourself. What I did was continue to start games over and over until I had a game where at least two of the CPUs did this crazy seppuku to themselves. This is a HUGE advantage allowing you to take over most of that CPU's part of the map. What you'll find is just about every match, at least one of the CPU players will place his first two harvesters such that he is trapped on his starting tile! Not only that but his starting tile ends up being height 1 when the harvesters disappear. To illustrate the second point, play a couple of test matches on the map up to about turn 4. The CPU at skilled level is really dumb on this map. The height of most of the tiles on the map are 4 and 5, meaning more turns per harvester. At first glance this map seems like a bad choice due to the starting positions of each player, but there are two huge benefits to this map: Having said that, you are going to want to set up a 4 player match on the Pirate's Cove map, using all skilled opponents. Destroying a harvester counts as owning one on that turn, and making a new one counts for the next turn. What this means is that you can squeeze more turns out of this requirement by NOT placing new harvesters the same turn that you destroy one. If you read this very carefully however, you'll notice this does NOT say anything about the start of your turn. Naturally, as you will be having to put your harvesters into the mist yourself, you really do not want to own more than one a turn anyway. You will obviously want to get the most cash out of each harvester that you can however this can also mean self destructing harvesters a turn early if the CPUs have loaded cannons that might put your tiles into the mist. This means that you cannot lose harvesters to the mist when they naturally fall, and you also cannot lose them to enemies conquering the tile. Only lose harvesters through self destruct: If that infact does work for everybody (which i am not 100 percent sure of, but i hope so) it will net you 9 titles altogether and that is what you need for the achievement.This achievement sounds more difficult than it actually ends up being, so long as you carefully follow the guidelines set out in the achievement description. (I did NOT do it in one sitting and i did NOT replay any stages after i won them.)Ĭrusader - Complete all Empire Campaign Levels in successive order without losing I mainly did it because i saw no point in spending more time on an already lost battle, but when i finished the whole campaign, the game also awarded me with the "Crusader" title. Now for your 9th and final title you could always go for one of the 'lesser' multiplayer titles, but what i did was the following: Everytime i saw i was losing one of the campaign battles, i just pressed start, clicked on "Exit Game" and went back to the Main Menu. You will also earn 3 titles for unlocking each Multiplayer Map: You will earn 5 titles for completing the campaign:Ĭhief - Complete the Freemen campaign part of the gameĪdmiral - Complete the Pirate campaign part of the gameīaron - Complete the Cartel campaign part of the gameĮmperor - Complete the Empire campaign part of the game Along the way you will earn at least 8 titles. If you plan on completing the whole campaign there is even a faster way to get this achievement as you will have no need to invest extra time into boosting the multiplayer games. ![]()
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